Tuesday, 17 January 2012

Editing - January 17th - Alea

We are now working on placing the timers on people's heads. We have had some difficulties doing this, for example when people pass behind objects or other people, but have been able to work through these problems as we are getting used to working with different effects on Final Cut Pro. The tasks we still face with editing are finishing the timers as there are some scenes we eel that look a bit bare in the background so timers will be added onto the members of the public who appear in shot, finalising the transitions and adding the music and sound by Friday.

Working our way through editing the timers in the scene where the main character walks through the town center. There are a lot of people that appear in the frame and we have to do timers for most of them to make the scene look how we want it and not that only selected people have the timers.

Here you can see how we animate the actual movement of the timers. The movement of the characters and the camera determines how many keyframes we need so the timers follow the characters smoothly. In this shot the camera pans from right to left and moves forward so we essentially have to animate if frame by frame as the people move alot from one frame to the next. All the green squares you can see shows the keyframes where we have to animate the timers movement, the clip itself isnt very long but there is still alot to do. Also for those people whos timer numbers are clearly visible, we have to make the mumbers count down. On Final Cut there is no way to do that automaticaly so we have to manualy change it so we animate the entire duration the timer is on screen, copy the text, paste it above the original text so it is in line, go forward 25 frames which is one second in real time, cut it, change the last number of the timer and repeat the process untill the end of the scene.

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